Quantum/Slapping

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dazza
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Quantum/Slapping

Post by dazza » 31 Jul 2005 18:22

Quantum/Slapping
TOE > OP IN [DEX] >>
http://hood.012webpages.com/_videos/Quantum.wmv

Hi.

I just started 2 learn quantum set over the last days and i managed
2 hit some of the basic moves like mirage, ss mirage, legover and butterfly out of it.

Now, i would like to learn more on how other people set, how to set
more efficiently ( quantum ducking !), and also any tips on how
to make the set symposium, would be highly appreciated .

Random questions : whats easier, merlin or quantum symp mirage ?

is there another name for ss tripwalk ?

does quantum ss mirage also get x dex ?

tips on frontside toe blur, anyone ?

One of the reasons for me to be all general and vague is to make this
topic an open forum for any type of quantum related questions/answers,
and to keep all the advice at one place - its annyoing and confusing to
have 10 topics for one trick/concept :P

Thanks for your kindness and wisdom, folks !

Go .
EASYKINKI

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Jeremy
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Post by Jeremy » 31 Jul 2005 19:08

I find toe set downtime beta blur easier than the crispy version of that move and I refuse to use that name unless talking about King Arthur and the mythology surrounding him.

Quantum ss butterfly is called slapdown.

Quantum ss mirage does not get an xdex.

Frontside quantum sets are exactly the same as normal quantum sets for me - except I have to remember not to plant. I start my quantum dexes symposium anyway (but usually bail out) so they feel pretty much the same - just the symp version is harder on my knees.

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max
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Post by max » 01 Aug 2005 00:58

Quantum ss mirage does not get an xdex.
why not? I thougt it would seeing that toe barrage gets xdex... wait now I have doubts. Toe barrage gets x-dex no?

My tips for quantum:

- practice doing the set without the bag.
- lift your knee up as high as you can
- keep your feet close together when you're about to set

now here's the most important tip:

- once you'vre praticed the set without the bag, put a bag on your foot and try the set, pretend the bags not there, don't try and set the bag up, just do the movement you parcticed before. [note: this tip also applies to symp. quantum, symp atomic and symp whirling]
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Cod
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Post by Cod » 01 Aug 2005 01:09

My tip for Quantums: School superfast Pixies and then just do Quantums like Pixies from another Toe :).

And BTW: In my opinion Slapping Mirage gets one xdex.
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Jeremy
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Post by Jeremy » 01 Aug 2005 04:45

hmm, well I guess it depends on your definition of xdex. At this stage nothing officially gets x dex anyway. Under my proposed definition quantum ss mirage wouldn't get an xdex. Basically it's a consistancy and logic thing. X dex makes sense as being a continuation of pdx - ie. a far full dex (after another full dex). Also it would be stupid that blur and toe blur are both 4 adds, but toe ste ss mirage and clip step ss mirage are 4 and 3 adds respectivly. This would mean another problem that would need to be dealt with or another problem to complain about. Obviously it's very hard to debate which move is harder out of different moves - but you can compare the consistancy between moves.

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dazza
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Post by dazza » 06 Sep 2005 10:10

Thanks for sharing your knowlegde, guys - you've been helping me a lot !

Now, i wanna try paradox quantum sets ; anybody in ere, who can help
me with that too ?

Love,
d
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Post by janis » 20 Sep 2006 05:36

some tips for quantum mirage and quantum eggbeater would be good

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Post by mc » 20 Sep 2006 20:42

Cod wrote:My tip for Quantums: School superfast Pixies and then just do Quantums like Pixies from another Toe :).
that's the best advice I've seen in this thread.

As for quantum mirage and eggbeater, if you can get the set waist high, and you can do those moves downtime, then just put them together. Get the components, and then just put them together.
BRICK!

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Post by cammel » 24 Sep 2006 23:21

Cod wrote:My tip for Quantums: School superfast Pixies and then just do Quantums like Pixies from another Toe :).
wow that was some amazing advice. quantum works great now strong side (too bad my pixies suck on the other).

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Post by janis » 25 Sep 2006 02:35

start moving the dexing leg as you are setting the bag, ie. hop of it a bit (a bit symposium like, but not too much), then do the dex like a fast/high pixie, as Cod says.

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Post by james_dean » 25 Sep 2006 03:42

I have heard it said and feel this myself, the only difference between quantum and symp quantum is remembering not to plant :P
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Post by Darkshredder » 05 Jan 2007 13:36

is there a danger in setting the bag too far under you or far away? Where should it be set generally?
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dazza
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Post by dazza » 14 Jan 2007 11:01

set the bag close to your body and perform a quick first dex, like in most other sets .
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Post by Asmus » 28 Apr 2007 07:05

cammel wrote:
Cod wrote:My tip for Quantums: School superfast Pixies and then just do Quantums like Pixies from another Toe :).
wow that was some amazing advice. quantum works great now strong side (too bad my pixies suck on the other).
I don't think you should school quantums if you don't have a flip pixie yet..

Cod and Max's advices are THE TRUTH!

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Post by shredzilla » 29 Apr 2007 10:05

Eh, I disagree with that one. My flip pixie is JUST now getting fairly decent and I've been working on it (on and off) for a year at least. Quantum I had down midstring the same day I attempted it. Probably because it's so much easier to clean, and the movement is easier to produce midstring. For me at least. Quantum really is the easiest set I have, but it may just be because I was a natural at them.

My advice for quantum would be to learn atomic, then try to do the same type of jump-dex motion, but throw your leg over the bag like they do in the video for it on www.hoodshouse.com
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Post by Kljopa » 30 Apr 2007 09:50

My quantums helped me learn my pixies too :) never liked pixies, now that i've got the hang of them i drill them.

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Post by james_dean » 13 May 2007 05:55

don't know much about quantum theory, but for slapping, it's really all in the wrist. It helps if you hold her hiney steady with one hand while the other does the work, some people like to switch it up but IMO that's just showey and ends up being messy half the time, better to just keep it simple.

A common mistake is to go too hard/fast, that's not pretty for anyone. You don't need to swing that hand back too far, she only wants a light tap right? Unless she's into that kinky sh!t and then it's all over before it's begun. Keeping it to about a 10cm swing works for me.

Playing Akon's 'Smack That' helps me keep a good rythym going too, and can really get you both into the swing of it.

Hope this helps.
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Post by semiconscious » 19 May 2007 08:15

BEST POST EVER
(fine, slightly misogynistic, but I assumed he was being ironic)

I just about fell off my chair.

Now I have to go listen to akon on repeat for the next two hours.
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Zac Miley
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Post by Zac Miley » 19 May 2007 09:20

My biggest tip on quantum is SET CLOSE to your body. If you set it too far out you'll either slap it with your leg, completely miss the dex, or not be able to do anything out of it.

I like setting my quantums closer to my body than any other move. Try it. :)
Jay (8:06:01 PM): Bu-bu-buu-buug--Looks up, and the feeling goes away like a sneeze-bu-buuuh-BULLLSHITTT
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james_dean
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Post by james_dean » 15 Oct 2007 05:47

james_dean wrote:don't know much about quantum theory, but for slapping, it's really all in the wrist. It helps if you hold her hiney steady with one hand while the other does the work, some people like to switch it up but IMO that's just showey and ends up being messy half the time, better to just keep it simple.

A common mistake is to go too hard/fast, that's not pretty for anyone. You don't need to swing that hand back too far, she only wants a light tap right? Unless she's into that kinky sh!t and then it's all over before it's begun. Keeping it to about a 10cm swing works for me.

Playing Akon's 'Smack That' helps me keep a good rythym going too, and can really get you both into the swing of it.

Hope this helps.

Thought I'd post a pic to show proper form:

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