Please watch tricks of the trade 2 and listen to Mr. Shults say it himself.Rob wrote:May I remind you that the official definition of blurry involves stepping paradox. I think there's some pish posh about each leg doing an in to out dexterity as well, but I'm not 100% on that.Omnicriz wrote:may i remind u blurry has nothing to do with paradox. Just most of the blurry moves are paradox as it is the easiest. Blurry is simply doing an in-out dexterity with both legs. Thats y moves such as bedwetter aren't blurry.Blurry <--involves pdx
I think Blurry should mean stepping op, but as far as I know it doesn't.
Slapping / Tapping. ...Why?!
Hello, my name is Iain George.
I understand it that the whole "one i-o dex with each leg" type of thing was what Blurry was intended to mean. Quite a useless term. But it has evolved into meaning Stepping Op, which is more useful, and widely accepted as the defintion of Blurry.
*inhale* Kenny isn't always right.. *phew*
*inhale* Kenny isn't always right.. *phew*
Johnny Suderman
What the hat? What I listed there was in reference to what I'd said before about the number of combinations of different move elements, and how there's no possible way we can make common names for all of them. It was in reference to the CROTCH issues people were raising.Omnihat wrote:If someone says one of those moves u listed, will u know what trick it is. YES! so it works.
If I've misinterpreted what you yourself were referring to, maybe you should get some Quoting going on, eh?
- Kevin R.
F = G*((m1*m2)/r^2)
Know thy enemy.
F = G*((m1*m2)/r^2)
Know thy enemy.
Starting to consider, does not mean that's what it is.Omnicriz wrote:right now most people believe it to mean stepping pdx. But yes people are starting to consider blurry as stepping op.
this is the 44 Wand, the most powerful Handwand in the world, so did i fire 5 or 6 fireballs? now you got to ask yourself one question pal, do i feel lucky? well do ya punk.
if you dont want to give names to things you should just speak in jobs. ">>>" can seperate moves from elements within moves.
i just hit: clip > op in [DEX] > op in [PDX][DEX] > op toe [DEL] >>> toe > op out [DEX] > op out [DEX] > op clip [XBD][DEL] >>> clip > op in [DEX] > op in [PDX][DEX] > op clip [XBD][DEL] >>> clip > op in [DEX] > op in [PDX][DEX] > op toe [DEL] >>> toe > op out [DEX] > op out [DEX] > op clip [XBD][DEL] >>> clip > op in [DEX] > op in [PDX][DEX] > op clip [XBD][DEL]
edit: try to call out what im hitting as i hit it.
i just hit: clip > op in [DEX] > op in [PDX][DEX] > op toe [DEL] >>> toe > op out [DEX] > op out [DEX] > op clip [XBD][DEL] >>> clip > op in [DEX] > op in [PDX][DEX] > op clip [XBD][DEL] >>> clip > op in [DEX] > op in [PDX][DEX] > op toe [DEL] >>> toe > op out [DEX] > op out [DEX] > op clip [XBD][DEL] >>> clip > op in [DEX] > op in [PDX][DEX] > op clip [XBD][DEL]
edit: try to call out what im hitting as i hit it.
props eric.
Imagine trying to yell out Vaseks sick three at worlds as he hit each move.
Spinning ducking parradox symposium whirl>spinning parradox symposium whirl>spinning ducking parradox symposium whirling crossbody rake. Try it and remember that you can't yell out each component until he hits it. However how much easier is it to say montage>whirlwind>montage rake?
Imagine trying to yell out Vaseks sick three at worlds as he hit each move.
Spinning ducking parradox symposium whirl>spinning parradox symposium whirl>spinning ducking parradox symposium whirling crossbody rake. Try it and remember that you can't yell out each component until he hits it. However how much easier is it to say montage>whirlwind>montage rake?