Nagasake wrote:However, if you watch a ton of people execute their spinning ducking/diving/weaving/zulu/whatever you'll notice that they spin close to only 180 degrees throughout the move.
Naw, that's just the ;p
If you watch me do spinning ducking clipper you'll see I spin at least 270. I know what you're saying, though -- I don't know why I implied that far components require a half spin. I guess I meant that if you do the your spins it becomes a factor, because if you ARE only spinning 180, then it IS more like a gyro far, rather than spinning same -- you're not spinning, you're gyroing. You can't claim to have hit a 360 clipper, if you're spinning 180 -- it's the same as the'ing a butterfly...it totally becomes a refraction if you pull the stall.
I sort of agree and disagree with you again Erik hehe
I only think it's the if you pull the set. I mean really different moves require different degrees of spin, it's unfair to say you need to spin any certain number of degrees. ie. gyro mirage can come naturally to people with so many different degrees of spin.
sorry for off-topic, I'm still confused about the spinning&ducking combinations. Maybe I'll try to learn some spinning ducking tricks first and come then back to tell my thoughts...