Voting in 4-square
Posted: 20 Mar 2006 18:05
Over in the hack-offs 4S thread, discussion has appropriately begun about voting within 4S (all hack-offs usually begin from a tie or failure in the voting system.) But the topic of voting is too large to keep under the other thread so I am starting a new one here.
Voting in 4S is core to the fundamental philosophies it was built on:
People have different opinions, we should respect them all.
In 4-square, every player is a judge. This idea is roughly taken from the sport of ultimate (flying disc or frisbee (TM)). (Please read item 2 under the introduction, "Spirit of the game"). As a judge it is your job to truthfully represent your opinion during a game of 4S. It is also your job to respect the opinion of others. There are definitely times when differences of opinion cause an 'innocent' to be penalized, but remember its not capital punishment, its just a trip to the end of the line.
The politics of social interaction silently rule 4S.
Political skill should never be under-estimated. Your ability to convince people to agree with you is sometimes going to get you further in the game than using fancy footwork. Every little action will influence your popularity in some way. In the end the player with the best combination of public image and foot skill will be victorious. **Please note that this is one of the biggest points of contention for players who dislike 4S ("You shouldn't be able to win using strongarm tactics"). So for all of you out there in this camp, please let it be known that I4C, The International 4-Square Committee, is now in its formative stages and one of its primary functions will be the creation and standardization of an offshoot branch of 4S dubbed "Prosquare" and this will be a refereed sport with NO VOTING.
What goes around comes around.
If you argue alot and make voting calls that are seemingly irresponsible, people will try harder to get you out. (Steve Goldberg understands this principle more than anyone, but he has the skills to back it up) Also, sympathy can be a powerful ally in 4S. If you get out because of being picked on during a vote by a corrupt server and 1 or 2 of his/her cohorts, other people will help you out with your cause eventually.
It takes clean, well placed passes to win.
Half-ass attempts to win by using shanks, near-spikes, and ridicolous low shots should looked down upon by everyone, including yourself if you try to pull one. This is *especially* true when you are serving game point. To go for the win, the final ultimate point, your kill must be undenyably perfect. Any gray area shots should be considered an attempt to walk away victorious from an election where the polls were electronically rigged in your favor from the beggining. In my opinion, if you create disagreement when serving for game, you should just step out and try harder next time.
Ok now that ive attempted to exert my political power, lets hear what people think about voting in 4S...
Voting in 4S is core to the fundamental philosophies it was built on:
People have different opinions, we should respect them all.
In 4-square, every player is a judge. This idea is roughly taken from the sport of ultimate (flying disc or frisbee (TM)). (Please read item 2 under the introduction, "Spirit of the game"). As a judge it is your job to truthfully represent your opinion during a game of 4S. It is also your job to respect the opinion of others. There are definitely times when differences of opinion cause an 'innocent' to be penalized, but remember its not capital punishment, its just a trip to the end of the line.
The politics of social interaction silently rule 4S.
Political skill should never be under-estimated. Your ability to convince people to agree with you is sometimes going to get you further in the game than using fancy footwork. Every little action will influence your popularity in some way. In the end the player with the best combination of public image and foot skill will be victorious. **Please note that this is one of the biggest points of contention for players who dislike 4S ("You shouldn't be able to win using strongarm tactics"). So for all of you out there in this camp, please let it be known that I4C, The International 4-Square Committee, is now in its formative stages and one of its primary functions will be the creation and standardization of an offshoot branch of 4S dubbed "Prosquare" and this will be a refereed sport with NO VOTING.
What goes around comes around.
If you argue alot and make voting calls that are seemingly irresponsible, people will try harder to get you out. (Steve Goldberg understands this principle more than anyone, but he has the skills to back it up) Also, sympathy can be a powerful ally in 4S. If you get out because of being picked on during a vote by a corrupt server and 1 or 2 of his/her cohorts, other people will help you out with your cause eventually.
It takes clean, well placed passes to win.
Half-ass attempts to win by using shanks, near-spikes, and ridicolous low shots should looked down upon by everyone, including yourself if you try to pull one. This is *especially* true when you are serving game point. To go for the win, the final ultimate point, your kill must be undenyably perfect. Any gray area shots should be considered an attempt to walk away victorious from an election where the polls were electronically rigged in your favor from the beggining. In my opinion, if you create disagreement when serving for game, you should just step out and try harder next time.
Ok now that ive attempted to exert my political power, lets hear what people think about voting in 4S...