Judging Routines
Judging Routines
Hey guys, I was just reading the Chilly Philly thread in the Journies to Tournies section and was reading about how Chris Kovacs got around a 191 something and Felix got 231 something as scores for their routines. I was wondering how those scores were gotten and how to judge a routine. That'd be real cool if someone could teach me how to judge a footbag routine. Sorry if this topic has been discussed before, but the Search option is being really stupid. Thanks! 
Kaushik Amancherla
You do realise that those were shred 30 scores, and not 2 minute routines, right?
Colin Kennedy
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for shred 30 it's a mathematical equation. if you search footbag.org they have it posted somewhere, but honnestly, i'm too lazy to look it up... it has to do with the number of unique tricks and the number of contacts made and the number of adds. multiply here, divide there add here and you get your score.
A.G.
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Shred contest = Raw ADDs + ( # of Unique Guiltless Tricks X Average difficulty ratio) = final score.
The average difficulty is derived simply be deviding the total ADDs by the total number of contacts. For instance, I do exactly 30 tricks in 30 seconds and those 30 tricks added up total 108 ADDs, so my average difficulty (usually refered to as your ADD Ratio) is 108 divided by 30, or 3.6 (I've actually never had a difficulty ratio that high, though at least a couple of people did this weekend in Philly. 3.6 is a pretty high ADD Ratio).
Drops are counted as a contact (a Zero ADD contact), and thus hurt your difficulty ratio. You don't lose points for dropping, but when you have to count the drops as zeros when computing the average difficulty, they can have a significant negative effect on that average difficulty score.
So, scoring the shred contest is simply a matter of adding up the point values of all the tricks done in the thirty seconds, figuring the average difficulty, multiplying that average by the variety, and adding those two figures together. No consideration is given to elements like stage performance, creativity, being in synch with the music, etc.
Those things are important in the two-minute choreographed freestyle routine. Thats a whole different kind of competition, though. And there are several ways of scoring the two minute performances. Some involve applying numbers to evertying and adding them up in a way similar too, but a little more complex than, the shred score. In principle, though, one could judge freestyle performances simply by assigning ranks to all competitors. That is to say, the judge or judges simply decide that between players A, B, and C, player B was the best, player A was the next best, and player C was the worst, and they are then ranked, e.i. First Place, Second Place, and Third Place. A judge should probably take into consideration the difficulty of the tricks a player did, the difficulty of the links of one trick to another, the flow and smoothness of a player's tricks, the variety of the tricks, if a player preformed their tricks to the beat of their music or hit tricks to certain musical cues, if they used creative tricks and combos that were not expected/predictable, and how they performed for the audience (not simply how well they did their tricks, but if they actually put on a show for people). You could choose to consider other things too.
You can find lots more info on judging freestyle at footbag.org
The average difficulty is derived simply be deviding the total ADDs by the total number of contacts. For instance, I do exactly 30 tricks in 30 seconds and those 30 tricks added up total 108 ADDs, so my average difficulty (usually refered to as your ADD Ratio) is 108 divided by 30, or 3.6 (I've actually never had a difficulty ratio that high, though at least a couple of people did this weekend in Philly. 3.6 is a pretty high ADD Ratio).
Drops are counted as a contact (a Zero ADD contact), and thus hurt your difficulty ratio. You don't lose points for dropping, but when you have to count the drops as zeros when computing the average difficulty, they can have a significant negative effect on that average difficulty score.
So, scoring the shred contest is simply a matter of adding up the point values of all the tricks done in the thirty seconds, figuring the average difficulty, multiplying that average by the variety, and adding those two figures together. No consideration is given to elements like stage performance, creativity, being in synch with the music, etc.
Those things are important in the two-minute choreographed freestyle routine. Thats a whole different kind of competition, though. And there are several ways of scoring the two minute performances. Some involve applying numbers to evertying and adding them up in a way similar too, but a little more complex than, the shred score. In principle, though, one could judge freestyle performances simply by assigning ranks to all competitors. That is to say, the judge or judges simply decide that between players A, B, and C, player B was the best, player A was the next best, and player C was the worst, and they are then ranked, e.i. First Place, Second Place, and Third Place. A judge should probably take into consideration the difficulty of the tricks a player did, the difficulty of the links of one trick to another, the flow and smoothness of a player's tricks, the variety of the tricks, if a player preformed their tricks to the beat of their music or hit tricks to certain musical cues, if they used creative tricks and combos that were not expected/predictable, and how they performed for the audience (not simply how well they did their tricks, but if they actually put on a show for people). You could choose to consider other things too.
You can find lots more info on judging freestyle at footbag.org
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Jonathan Schneider --- sometimes showers with his Lavers on (to clean them)
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Jonathan Schneider --- sometimes showers with his Lavers on (to clean them)
The Ministry of Silly Walks
NYFA
BAP