Ryan Thomas - Gyro Jughandle

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mikeanello
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Ryan Thomas - Gyro Jughandle

Post by mikeanello »

http://www.rochesterfootbag.com/multime ... handle.wmv

DOWNLOAD PLEASE (right click -> save as).

Thanks. Enjoy.
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Post by mc »

ryan thomas rules. These moves are incredible. unreal.
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Post by Jorden »

My mind hurts.
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Post by qphox »

Yeah! I thought I saw him foot it on that past video!

*watches*

Ah!

...that is just a ridiculous trick, plain and simple. :)
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mosher
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Post by mosher »

Ryan Thomass is so amazing at everything ever.
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Post by rode0 »

Who else.... :roll:

Probs Ryan
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tstep84
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Post by tstep84 »

Thats sick! Ever since I saw your last video I have been trying something similiar to that. I like the whole symposium one footed type spinning. I think I was setting from toe. very cool trick!
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Post by Shredfish »

First off, Ryan HUGE props! Tha's a sick move...I had never seen or heard of a jughandle...speaking of which...what IS a jughandle...what's the tech name and how many adds?
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Post by qphox »

I think the most concise way of explaining it is as a Miraging Ingyro Toe. :wink:
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Post by Zescape »

That was insane. I bet the bag was really confused the first time he hit that move.

Keep it up buddy.

I am also curious what the Job's on jughandle would be.
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Post by Colin »

Man, that was something else. Really impressive. You're an artist!
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Post by habitat »

im guessing here, but the jobs on a normal jughandle I would say is

clip>op in>back spin>same toe 3 add

gyro:
clip>back spin>same in>back spin>same toe 4 add


BTW, I still called that move torque thing, torque thing was such a cool name
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Post by Colin »

Actually, me too.

That was an awesome topic... back in the day... oh the memories.
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Post by qphox »

habitat wrote:im guessing here, but the jobs on a normal jughandle I would say is

clip>op in>back spin>same toe 3 add

gyro:
clip>back spin>same in>back spin>same toe 4 add


BTW, I still called that move torque thing, torque thing was such a cool name
Not back spin anywhere except for the gyro. It'd be front spin, because the bag is going across his body from where the mirage happens. front spin > same toe in both cases. A backspin would be a whirling gyro toe or something. :?
- Kevin R.

F = G*((m1*m2)/r^2)

Know thy enemy.
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habitat
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Post by habitat »

qphox wrote:
habitat wrote:im guessing here, but the jobs on a normal jughandle I would say is

clip>op in>back spin>same toe 3 add

gyro:
clip>back spin>same in>back spin>same toe 4 add


BTW, I still called that move torque thing, torque thing was such a cool name
Not back spin anywhere except for the gyro. It'd be front spin, because the bag is going across his body from where the mirage happens. front spin > same toe in both cases. A backspin would be a whirling gyro toe or something. :?

well the jobs for torque is

CLIP > OP IN [DEX] > (back) SPIN [BOD] > OP CLIP [XBD] [DEL]

and the only difference in jughandle and torque is the last delay. But I can really see what you mean. I was just putting it together, and it seems jobs can be flawed
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Post by qphox »

Those aren't the correct Jobs for Torque either. Is that from .org? ...because yeah, it's .org, but there's a number of errors about in the moves list.
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Post by max »

FUCK JOBS! oh no wait that's adds... nevermind that trick is very cool!
I'll be trying some jughandles tonight when I shred!

that and the butterfly gyro toe scream uniqueness!
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Post by BalinorNZ »

Thats a nice move, looks like it would be harder than mobius.
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Post by ptaku »

Oh man.. do you guys think about Torque like about inspinning move?
I never thought about it this way, and I just can't unerstand why it woudl be an inspin... Flux is inspinning move, but not Torque...

Awesome move by Ryan!... The coolest 4 add i can think about! This move, and Ryan prove that we should FUCK ADDS!
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Post by Faco »

Hm...you are talking some pretty strange stuff here...

Torque an Inspinning move? Well if Torque is Inspin, Flux is also. You can also set from the toe. Then there is no spin/inspin opposition.
But then...a Far Osis (you know what I mean) would also be an Inspinning move.
I never did understand how come Osis gets a Body Add (I know, I know, fuck Adds and all).

Nice move! It confuses at first. But what if you would catch the bag on that leg's Osis instead of Toe? WTF would that be? Miraging Inspinning Osis?
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