Jorden's Pep Talk
Unfortunately, there are no secret formulas. You get good at the tricks by DOING the tricks. Again and again. If any trick is giving you grief, STOP and ANALYZE the aspect or component that is messing you up. Correct it. Perfect it. Now is a good time for you to treat both sides as equals. I don't mean 'incorporating your flipside'. I mean complete bothsidedness. Like my sig says, break everything down to its simplest form, the way that causes the least strain on your body and MASTER it. That's why buildings with a weak foundation fall over and collapse sooner than ones with good foundations. For this reason, schooling tiltless is never a bad idea. I still school tiltless every session.
If you can master the basics so they are identical on both sides, you can slowly add elements to them.
Treat each trick as if it were your LAST. This helps with consistency. Eventually, you will treat every trick in each of your runs in this same way. You will drop a lot less.
It takes some serious hard work. If there was a magic formula that everyone could buy to get good, the tricks wouldn't be as meaningful, would they? Footbag tricks are the most rewarding because they are VERY hard. You are fighting against GRAVITY, for fuck's sake!
The big tricks will come when your building is so structurally sound that more and more floors can be added.
See you at the top.
quoted from a post by Jorden Moir
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Alright folks...
No stupid shit. I won't ever hit NEMESIS... ever... so don't bother. I think challenging NEMISIS is the 'yelling freebird at a concert' joke of the of the footbag forum world. Let it go!
I'm playing a guiltless game, but nowhere near genuine. You can check out my blog (linked in my signature) to see where my game is currently at.
Here are my normal reliable moves:
PDX MIRAGE, BUTTERFLY, RIPWALK, BLUR, DLO, EGGBEATER, DRIFTER, WHIRL, PIXIE, OSIS, QUANTUM, DUCKING & DIVING, DOUBLE SWITCHOVER, PARADON
Here are things that are 'state of the art' but doable for me:
PDX WHIRL, PDX DLO, SMOG, SWIRL, ATOMIC, SPINNING, TORQUE
So what I would love is to have players give me thoughtful challenges that push my game but are not completely unrealistic. It seems that people really have fun asking people to hit shit that they can't even dream of hitting themselves. Perhaps that is the correct criteria...
Please don't challenge me with a move or combo that you've never hit.
Usually there is a footbag lesson in every combo that a more advanced player asks you to hit!
Jon Nagela:
TORQUE>PDX WHIRL
SMOG > EGGBEATER > TOE (I assume) TORQUE
or did you mean?
SMOG > LEGBEATER > TORQUE
Since these are too hard, let me break it up first.
SMOG > LEGBEATER
SMOG > EGGBEATER
EGGBEATER > TOE TORQUE
LEGBEATER > TORQUE
Jeremy O'Wheel:
DRIFTER > SPINNING CLIPPER [rpt]
Matt Isanuk:
DUCKING CLIPPER > WHIRL [rpt] done
TOE WHIRL > PARADOX ILLUSION
TAPPING PICKUP
PIXIE CLIPPER > STEPPING CLIPPER > PARADOX MIRAGE [rpt] strong side so far
SPINNING CLIPPER > RIPWALK
PIXIE EGGBEATER (?)
TAPDOWN (tapping butterfly) done
BUTTERFLY SWIRL done
Stuff that I recently set for myself:
DIVING BUTTERFLY [rpt] left
DIVING CLIPPER x5 left
PIXIE CLIPPER > (far) LEGOVER [rptx5] done
OSIS > RIPWALK bs
(toe) BUTTERFLY > OSIS > PDX MIRAGE bs
DIMWALK > BLUR > (toe) DLO bs
SWIRL > BUTTERFLY [rpt] done
DIMWALK > BLUR [rpt] done
MAGELLEN > DOUBLE SWITCH [rpt] done
DIVING CLIPPER > OSIS [rpt] done
SPINNING CLIPPER > BOP [rpt] done