I was thinking (for now) of a way to simulate footbag moves in 3D. Obviously like in a 3D computer game (I know there already was some game never finished involving footbag in 3D)... In a beta one could e.g. enter "SET > SAME or OP OUT [DEX] > OP CLIP [XBD] [DEL]" or select from menus and get the visualisation of the butterfly. The whole animation to take a look at from all angles. There would be animations for all possible parts that could be connected by the user/player. I know that the world didn't wait for this, but maybe it would be fun... To learn about computergraphics and animation on the one hand and to understand more about footbag-move-parts and their components on the other... any suggestions? criticism? ideas?
I was just wondering if anybody ever thought of this and/or would be interested to take part in a slow spare time project accomplishing the above... I'm working in a company dealing with computergraphics, a bit of animation, postproduction and so on and I'm currently dealing with motion capture data used for animating movement of persons... To learn more about character animation and e.g. the program Blender I wanted to kick off this neat project (for the long German winter I guess), although I'm not a gamer at all and maybe I would be the person using it least of all...
If someone wanted to take part we would have to:
- learn Blender (as I want to get used to it and learn how to control plug-ins, etc.)
- animate single movements by hand or
- get some motion capture done by good players
- think of a way to parse Job notation into some "processable" language
- get some neat visualisation
- maybe get the whole thing interactive with a nice interface...
...
Just fooling around with the idea... if you see another post in here in 2 or 3 years... maybe I've done it.
Cheers,
Toby.
Program Poser used for animating "by hand" or by imported tracking data.

motion capture system we use (but I might not have access for private stuff...)

motion capture data (another person staying on one leg, if you can figure it out

