Do you receive the extra paradox add when setting moves from either frigidosis or dragon (Dragon - when set in front of you not behind and spinning)? If not I think it should be implemented into the add system. I would appreciate your responses.
Thanks for your help, and Im sorry if this has been discussed in the past.
Paradox in non clipper situations
Paradox in non clipper situations
Last edited by Johnny on 29 Jun 2003 08:27, edited 1 time in total.
Johnny Suderman
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If I'm correct, paradox has to move to both sides of your body. Take pdx. mirage. if set from right clipper, it goes to the left side of your body, then back. I think depending on how the set moves around your body is how you get the paradox.
However, I am very likely to be erronius in this description. I'm just stating what I think it is. It's more determined about where it goes from the body, right?
PAradox has been a big subject of discussion in the past. It's crazy on what it is and isn't... I dunno.. I haven't read a completely description on it in a while... I think that can be found at http;//www.footbag.org. <shrugs> There is a description there if I remember.
Sorry this post seems to go in all directions.. I'm tired and it's 5:30 AM...
However, I am very likely to be erronius in this description. I'm just stating what I think it is. It's more determined about where it goes from the body, right?
PAradox has been a big subject of discussion in the past. It's crazy on what it is and isn't... I dunno.. I haven't read a completely description on it in a while... I think that can be found at http;//www.footbag.org. <shrugs> There is a description there if I remember.
Sorry this post seems to go in all directions.. I'm tired and it's 5:30 AM...
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