Team Fortress 2

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Re: Team Fortress 2

Post by C-Fan »

EDIT:
C-Fan wrote: :arrow: Strange parts: allies extinguished
Sold for 2 reclaimed.
akalazou wrote: even since stranges came out, i gave you all my crappy stuff.
:lol: And I'm doing my best to sell it all. Speaking of which, this is what I have left:


C-Fan wrote: :arrow: Uncraft (!) Sticky Jumper
:arrow: Strange bushwacka
:arrow: Strange loch n load
:arrow: Strange boston basher
:arrow: Strange Rocket launcher
:arrow: Strange Skullcutter x2
Overall I have to say I did a pretty good job selling Julien's stuff. It would have been nice to have sold his botkiller stuff before the prices fell as far as they did, but what can you do. I did manage to sell all his high value items, and quite a few of his "crappy stuff" too. I feel like my work is pretty much 90% done, so the way I see it Julien has two options:

1. Take back the unsold items, plus the 4.66 reclaimed I owe him. (edit: I previously wrote 4.88, but realized that's not possible for reclaimed. I've sold items for 4 reclaimed and 2 scrap, which is 4.66)
2. Have me keep trying to sell the remaining items, but know that it might be a slow trickle if at all from now on out.

I'm good with either option. Let me know!
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Re: Team Fortress 2

Post by akalazou »

thx Ken, i'll take my stuff but keep the metal for your service.

on another subject.

i tried something today but i didnt make it to its full potencial but it was very fun to do. i tried, on low difficulty mvm levels (free version), eyelander demo. boosting running speed and melee weapon. its so damn fast !!!! and if you get all upgrades on the melee, you can get 4s crits each kill (which make 195 dmg), fast melee'ing and almost as fast as a full upgraded speed scout. ill try it again later, but i think it worth a try :)
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Re: Team Fortress 2

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Settled up with Julien, on all his old items/metal.

Now, I will try and sell these items for him:

:arrow: 2 Silver BK knives
:arrow: Normal Awesomenauts badge
:arrow: Silver BK RL
:arrow: Carbonado Sticky launcher
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Re: Team Fortress 2

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Haven't updated my strange count in quite a while.

:arrow: "Server Clearing" Stickybomb Launcher- 3021 kills (148 critical kills, 160 demomen killed)
:arrow: "Rage Inducing" Mad Milk- 2470 soaks
:arrow: "Rage Inducing" knife-2141 kills
:arrow: "Rage Inducing" Degreaser -2100 kills (441 allies extinguished, 114 posthumous kills, 837 projectiles reflected)
:arrow: "Face-Melting" medigun -1209 ubers, 3581 assists
:arrow: "Positively inhumane" Sniper Rifle- 758 kills
:arrow: "Wicked Nasty" Jag- 657 sentry kills, 66 kills, 105 sappers removed
:arrow: "Wicked nasty" Black Box- 549 kills
:arrow:"Wicked Nasty" Shortstop- 552 kills
:arrow:"Wicked Nasty" Axetinguisher- 502 kills, 40 full moon kills.
:arrow: "Spectacularly Lethal" Bonesaw -315 kills
:arrow: "Spectacularly Lethal" Rocket Launcher- 276 kills
:arrow: "Truly feared" Frontier Justice- 263 kills
:arrow: "Truly feared" Shotgun-248 kills
:arrow: "Sufficiently Lethal" Ubersaw- 175 kills
:arrow: "Notably dangerous" Powerjack- 148 kills
:arrow: "Notably dangerous" Tomislav- 135 kills.
:arrow: "Uncharitable" Syringe Gun- 130 kills
:arrow: "Somewhat threatening" Diamondback- 87 kills
:arrow: "Mildly menacing" Bottle-54 kills
:arrow: "Scarcely lethal" Dead Ringer- 38 feigned deaths.
:arrow: "Scarcely lethal" Tribalman's Shiv- 25 kills
C-Fan wrote:
:arrow: "Server Clearing" Stickybomb Launcher- 2539 kills (85 critical kills, 112 demomen killed)
:arrow: "Rage Inducing" Mad Milk- 2261 soaks
:arrow: "Rage Inducing" knife-1967 kills
:arrow: "Face-Melting" medigun -1025 ubers, 2995 assists
:arrow: "Wicked Nasty" Degreaser -670 kills (143 allies extinguished, 20 posthumous kills, 71 projectiles reflected)
:arrow: "Wicked Nasty" Sniper Rifle- 632 kills
:arrow: "Gore Spattered" Shortstop- 455 kills
:arrow: "Spectacularly Lethal" Bonesaw -315 kills
:arrow: "Spectacularly Lethal" Rocket Launcher- 276 kills
:arrow: "Truly Feared" Jag- 261 sentry kills, 13 kills
:arrow: "Sufficiently Lethal" Axetinguisher- 187 kills
:arrow: "Sufficiently Lethal" Brass Beast 185 kills
:arrow: "Notably Dangerous" Black Box- 137 kills
:arrow: "Somewhat Threatening" Frontier Justice- 83 kills
:arrow: "Somewhat Threatening" Syringe Gun- 81 kills
:arrow: "Mildly Menacing" Shotgun-46 kills
:arrow: "Scarcely Lethal" Bottle-38 kills
:arrow: "Scarcely Lethal" Ubersaw- 36 kills
:arrow: "Scarcely Lethal" Powerjack- 29 kills
:arrow: "Scarcely Lethal" Diamondback- 26 kills
:arrow: "Unremarkable" Tribalman's Shiv- 18 kills
:arrow: "Strange" Market Gardener- 3 kills
:arrow: "Strange" Scotsman Skullcutter- 3 kills
.
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Re: Team Fortress 2

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Silver BK Knife sold for 2.33 refined.
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Re: Team Fortress 2

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Silver BK Knife traded for rust bk flamethrower.
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Re: Team Fortress 2

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C-Fan wrote:What's the worst item you've ever uncrated? And the flip of that, what is the best?
I've been pretty damn lucky with my uncrates to date. So far, I've unboxed four crates. All have been crate 42, since I calculated it had the best return for the probability. Here's what I've gotten:

1. Misty skull bubble pipe unusual hat. I ended up trading this for 5 unusuals, which was probably a loss in total value, but still, I got 5 unusuals for one key.
2. Strange part: Projectiles reflected. Ended up selling this for 1 key and 1 ref, so I came out with a 1 refined profit.
3. Strange part: Projectiles reflected. Just got tonight, but should be able to sell for a key.
4. Strange part: Headshot kills. Worth 3 keys. Should be able to sell for this, I'm hoping.

Feel like my next crate I'm due for a crappy strange unbox.
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Re: Team Fortress 2

Post by C-Fan »

C-Fan wrote:Silver BK Knife traded for rust bk flamethrower.
Silver BK Rocket Launcher sold for a TOD ticket, and 1.33 refined.

Bam.

Julien, hit me up when you get back to Montreal.

Edit: Tallying it all up, I owe Julien:

:arrow: 2 TOD tickets (bought you another for 1.33 ref)
:arrow: Rust BK flamethrower
:arrow: 2.33 refined.

Still haven't sold the awesomnauts badge or the carbonado sticky, but will continue to try.
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Re: Re:

Post by akalazou »

just some quick sniper / scout updates

:arrow: Wicked Nasty Silver Botkiller Scattergun - kills:743
:arrow: Gore-Spattered Pistol - Kills: 477
:arrow: Face-Melting sandman - Kills: 1419 :twisted:
:arrow: Rage-Inducing Carbonado Botkiller Sniper Rifle - Kills: 1895
:arrow: Rage-Inducing Jar Based Karate - Sodden Victims: 2133
:arrow: Wicked Nasty bushwacka - Kills: 677


akalazou wrote:
:arrow: Uncharitable Silver Botkiller Scattergun - kills: 130 (i dont have the regular strange scattergun)
:arrow: Positively Inhumane sandman - Kills: 861 - (Heavies Killed: 4)
:arrow: Positively Inhumane Carbonado Botkiller Sniper Rifle - kills 855
:arrow: Face-Melting Jar Based Karate - Sodden Victims: 1347
:arrow: Gore-Spattered bushwacka - Kills: 418
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Re: Re:

Post by akalazou »

i maily focused on my 3 main classes, scout, soldier and sniper

:arrow: Face-Melting Silver Botkiller Scattergun - Kills: 1378
:arrow: Wicked Nasty Pistol - Kills: 517
:arrow: Rage-Inducing Sandman - Kills: 2019 (Heavies Killed: 99) :twisted:
:arrow: Rage-Inducing Carbonado Botkiller Sniper Rifle - Kills: 2169
:arrow: Rage-Inducing Jar Based Karate - Sodden Victims: 2262
:arrow: Wicked Nasty Bushwacka - Kills: 716
:arrow: Hale's Own Black Box - Kills: 11237 (Gib Kills: 3249) (Heavies Killed: 189)
:arrow: Positively Inhumane Diamond Botkiller Rocket Launcher - Kills: 926
:arrow: Truly Feared Shotgun - Kills: 266
:arrow: Somewhat Threatening Escape Plan - Kills: 76
:arrow: Sufficiently Lethal Gold Botkiller Stickybomb Launcher - Kills: 213
:arrow: Strange Bottle - Kills: 1
:arrow: Scarcely Lethal Syringe Gun - Kills: 25
:arrow: Unremarkable Silver Botkiller Medi Gun - Ubers: 10 (Kill Assists: 0)
:arrow: Somewhat Threatening Ubersaw - Kills: 91
:arrow: Mildly Menacing Gold Botkiller Minigun - Kills: 47
:arrow: Mildly Menacing Rust Botkiller Flame Thrower - Kills: 56
:arrow: Scarcely Lethal Axtinguisher - Kills: 31
:arrow: Strange Diamondback - Kills: 9
:arrow: Unremarkable Carbonado Botkiller Knife - Kills: 12
:arrow: Truly Feared Carbonado Botkiller Wrench - Sentry Kills: 261 (Kills: 55)

akalazou wrote: :arrow: Uncharitable Silver Botkiller Scattergun - kills: 130 (i dont have the regular strange scattergun)
:arrow: Gore-Spattered Pistol - Kills: 442
:arrow: Positively Inhumane sandman - Kills: 861 - (Heavies Killed: 4)
:arrow: Positively Inhumane Carbonado Botkiller Sniper Rifle - kills 855
:arrow: Face-Melting Jar Based Karate - Sodden Victims: 1347
:arrow: Gore-Spattered bushwacka - Kills: 418
:arrow: Hale's Own Rocket Launcher - Kills: 10709 (Gib Kills: 2794) (Heavies Killed: 172)
:arrow: Scarcely Lethal Rocket Launcher - Kills: 39 (Kills While Explosive-Jumping: 2)
:arrow: Sufficiently Lethal Shotgun - Kills: 194
:arrow: Mildly Menacing Escape plan - Kills: 47
:arrow: Uncharitable Gold Botkiller Stickybomb Launcher - kills 122
:arrow: Unremarkable Syringe Gun - Kills: 23
:arrow: Strange Silver Botkiller Medi Gun - Ubers: 5 (Kill Assists: 0)
:arrow: Somewhat Threatening Bonesaw - Kills: 84
:arrow: Unremarkable Gold Botkiller Minigun - kills 23
:arrow: Strange Boxing Gloves - Kills: 4
:arrow: Strange diamondback - Kills: 6
:arrow: Unremarkable Silver Botkiller Knife - kills 18
:arrow: Mildly Menacing Carbonado Botkiller Wrench - Sentry Kills: 67 (Kills: 11)
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Re: Team Fortress 2

Post by C-Fan »

C-Fan wrote:
C-Fan wrote:What's the worst item you've ever uncrated? And the flip of that, what is the best?
Feel like my next crate I'm due for a crappy strange unbox.
Yep! It happened. And now that keys are even more expensive (try buying any at less than 3 refined!), I'm gonna say no more unboxing for me. Unless I can somehow get a naughty key...cause I do want to open my naughty crate. Whatever, I still refuse to spend any money on this game, so it'll come down to whether i can get one through trading or not.

So here's my crating history to date: I've now unboxed six crates. All have been crate 42, since I calculated it had the best return for the probability. Here's what I've gotten:

1. Misty skull bubble pipe unusual hat. I ended up trading this for 5 unusuals, which was probably a loss in total value, but still, I got 5 unusuals for one key.
2. Strange part: Projectiles reflected. Ended up selling this for 1 key and 1 ref, so I came out with a 1 refined profit.
3. Strange part: Projectiles reflected. Sold for a key.
4. Strange part: Headshot kills. Worth 3 keys. Had trouble selling it, but eventually used it as collateral in a trade for an unusual.
5. Strange bottle! Noooo! Sold for one reclaimed.
6. Strange backscratcher! Ack! Reversion to the mean! Sold for one reclaimed.

I currently have 4 keys left, a naughty crate, and a crate 42. So who knows, I might try again. I feel like I have all the stranges I want, I'm happy with my 5 unusuals, and I'm happy with my loadouts. So why not blow the remaining keys? Gonna wait until the winter keys come out before I do anything rash.

Unrelated note, here are my current unusual hats:

:arrow: Smoking Officer's Ushanka. My favorite Heavy hat, with a decent effect.
:arrow: Nuts and Bolts Chieftain's Challenge. My 2nd favorite Soldier hat, with one of the lowest tier effects. I know it's worth the least, but I actually like this effect.
:arrow: Bubbling Scotch Bonnet. My 2nd favorite Demoman hat, with a cool effect. Also not worth much, but I love how it looks.
:arrow: Massed flies Brain Slug, painted brown. Probably my most valuable hat, but I like it just cause it's funny. It really looks like a poop on your head.
:arrow: Orbiting planets Grimme Hatte. If this hat isn't my favorite medic hat, it's at least top 3. And it looks sweet with the effect.

Had to do a lot of hustling to trade into these hats, but now I finally feel satisfied with my hat situation.
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Re: Team Fortress 2

Post by C-Fan »

C-Fan wrote:I currently have 4 keys left, a naughty crate, and a crate 42. So who knows, I might try again. I feel like I have all the stranges I want, I'm happy with my 5 unusuals, and I'm happy with my loadouts. So why not blow the remaining keys? Gonna wait until the winter keys come out before I do anything rash. .
Winter keys disappear tomorrow. This was a weird christmas event period, since I was gone for about a week of it, and the trading website I used was down for some of the time I was here. I accumulated some winter crates and keys, had trouble selling them, so ended up opening a few myself. My goal with the uncrates was to get any festive strange wep; I didn't even care what it was. Based on the values of items I was seeing in the crates, it seemed like the rate of return was pretty good, so I opened four crates total. I got:

1. Festive grenade launcher. Ended up selling it for 1 normal key.
2. Festive Sandvich. Ended up selling it for 1 naughty key, which I used on my next crate.
3. Festive Huntsman. Sold for a key.
4. Festive Sandvich. Traded for Snipers Killed SP, which I then sold for a key.

So now I have something like 9 keys and 10 refined left.

Not really sure what my remaining goals are in this game. I'm happy with the unusual hats I have, and 98% happy with my character loadouts (a strange grenade launcher would be nice). I guess for now I'll just continue leveling up my stranges and having fun, and slowly build up my keys until I can make another play at an unusual for spy/sniper/engie.
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Re: Team Fortress 2

Post by C-Fan »

2 part question:

1. What is your favorite single item you own now? Why?
2. What is your dream item? Why?
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Re: Team Fortress 2

Post by akalazou »

1. favorite item: vintage baker boy (scout hat)
2. dream item: hale's own sandman. why ???? because the sandman is the best weapon out there. i just hope that valve would make it count the stuns! i can't get rid of a heavy medic combo with this weapon!! stun the heavy, kill the medic. stun the heavy, kill the heavy. very hard to do, but so much fun to do. There is many ways to use it. i thought to make a video tutorial about it.

ways i found to use it:

1. stun the ennemy getting healed, and kill the medic which is defense less, because he will keep healing his teammate until he realise you are coming for him
2. stun ennemies to escape from anybody (especialy heavies)
3. stun ennemies to come close and kill them with scattergun
4. stun ennemies that come at you when you are capping a CP and make your team win (awesome to do too)
5. stun ennemies to protect your team mates
6. stun ennemies to help your sniper getting HS's
7. stun ennemies to piss them off, just for fun
8. stun a demoman to get through his sticky trap
9. stun a cloaked spy to kill him before he escape
10. double stun an ennemy, stun it once, run towards him and attack him, take your ball back when you attack him and when he comes back to reality, stun him again to finish the job
11. kill an ennemy with the ball
12. and the best over all of this, doing a homerun and run to the ennemy to bat him down ! :twisted:


also, it make you at 110 HP, so have to be very carefull about how you play, makes you become better IMO, you have to learn how to dodge everything

what about you Ken ?
Last edited by akalazou on 12 Jan 2013 11:49, edited 5 times in total.
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Re: Re:

Post by akalazou »

just a quick scout update:

:arrow: Rage-Inducing Silver Botkiller Scattergun Mk.I - Kills: 2230
:arrow: Wicked Nasty Pistol - Kills: 578
:arrow: Server-Clearing Sandman - Kills: 2525 (Heavies Killed: 121) <-- so much fun

the pistol is almost useless as you can see
akalazou wrote: :arrow: Face-Melting Silver Botkiller Scattergun - Kills: 1378
:arrow: Wicked Nasty Pistol - Kills: 517
:arrow: Rage-Inducing Sandman - Kills: 2019 (Heavies Killed: 99) :twisted:
plus, i think i did an awesome trade:

i traded a strange knife i think, i can't remember :( ) that worth 0.66

for 2 dead ringer,1 cloak and dagger and 1 Elli's cap. the hat only worth 1.22, and i didn't have it :D
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Re: Team Fortress 2

Post by C-Fan »

C-Fan wrote:2 part question:

1. What is your favorite single item you own now? Why?
2. What is your dream item? Why?
1. I'd have to say my favorite item is my strange degreaser (3402 kills). It just offers so many options gameplay-wise, I never get bored with it. I have a strange powerjack (244 kills) and strange axetinguisher (853 kills) which work great with it due to the weapon switch time, and when I use the powerjack I get the speed boost too. I also like that I can help my teammates by extinguishing them (763), deflecting projectiles (1355), and obviously spychecking. There's also few things more satisfying than killing people with reflected projectiles. Last week I headshotted a spy using his teammate's huntsman arrow!

2. Dream item is tough. I always liked the HOUWAR hat. But if I had to choose something today, it'd probably be an unusual blighted beak to go with my orbit planets grimme hatte. It'd just be so cool to have 2 effects going at once on my medic.
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Re: Team Fortress 2

Post by C-Fan »

After 1058 hours of playing, I finally got a hat drop! I was beginning to think that would never happen. It was a shitty hat (magnificent mongolian), but still.

In other hat news, I picked up a new unusual hat: I bought a blizzardy storm counterfeit billycock for 16 keys. Given that spy is disguised most of the time, there's not a lot of point to it, but it's cool that I have unusual hats for 6 of the 9 classes now.
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Re: Team Fortress 2

Post by C-Fan »

C-Fan wrote: In other hat news, I picked up a new unusual hat: I bought a blizzardy storm counterfeit billycock for 16 keys. Given that spy is disguised most of the time, there's not a lot of point to it, but it's cool that I have unusual hats for 6 of the 9 classes now.
Ended up trading that hat for a smoking batter's helmet. Since that got retired, I was able to trade it (plus 4.5 keys of sweets) for a smoking, black, texas ten gallon! So now I have 6 unusuals, and for classes that I use the most.
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Re: Team Fortress 2

Post by akalazou »

nice !!
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Re: Re:

Post by akalazou »

since i'm bored, here is a strange update

Server-Clearing Silver Botkiller Scattergun Mk.I - Kills: 3760
Wicked Nasty Pistol - Kills: 673
Server-Clearing Sandman - Kills: 3688 (Heavies Killed: 156) (Cloaked Spies Killed: 31) (yep, 3688 :D )
Server-Clearing Carbonado Botkiller Sniper Rifle Mk.I - Kills: 2530
Server-Clearing Jar Based Karate - Sodden Victims: 2529
Positively Inhumane Bushwacka - Kills: 789
Hale's Own Black Box - Kills: 11594 (Gib Kills: 3546) (Heavies Killed: 205)
Face-Melting Diamond Botkiller Rocket Launcher Mk.I - Kills: 1133
Spectacularly Lethal Shotgun - Kills: 331
Somewhat Threatening Escape Plan - kills: 90
Truly Feared Gold Botkiller Stickybomb Launcher Mk.I - Kills: 225
Strange Bottle - Kills: 1
Scarcely Lethal Syringe Gun - Kills: 27
Unremarkable Silver Botkiller Medi Gun Mk.I- Ubers: 11 (Kill Assists: 0)
Somewhat Threatening Ubersaw - Kills: 91
Uncharitable Gold Botkiller Minigun Mk.I - Kills: 115
Strange Gloves of Running Urgently - kills: 4
Notably Dangerous Rust Botkiller Flame Thrower Mk.I - kills: 159
Mildly Menacing Axtinguisher - Kills: 51
Strange Diamondback - kills: 9
Unremarkable Carbonado Botkiller Knife Mk.I - kills: 14
Gore-Spattered Carbonado Botkiller Wrench Mk.I - Sentry Kills: 371 (Kills: 75)



akalazou wrote: :arrow: Face-Melting Silver Botkiller Scattergun - Kills: 1378
:arrow: Wicked Nasty Pistol - Kills: 517
:arrow: Rage-Inducing Sandman - Kills: 2019 (Heavies Killed: 99) :twisted:
:arrow: Rage-Inducing Carbonado Botkiller Sniper Rifle - Kills: 2169
:arrow: Rage-Inducing Jar Based Karate - Sodden Victims: 2262
:arrow: Wicked Nasty Bushwacka - Kills: 716
:arrow: Hale's Own Black Box - Kills: 11237 (Gib Kills: 3249) (Heavies Killed: 189)
:arrow: Positively Inhumane Diamond Botkiller Rocket Launcher - Kills: 926
:arrow: Truly Feared Shotgun - Kills: 266
:arrow: Somewhat Threatening Escape Plan - Kills: 76
:arrow: Sufficiently Lethal Gold Botkiller Stickybomb Launcher - Kills: 213
:arrow: Strange Bottle - Kills: 1
:arrow: Scarcely Lethal Syringe Gun - Kills: 25
:arrow: Unremarkable Silver Botkiller Medi Gun - Ubers: 10 (Kill Assists: 0)
:arrow: Somewhat Threatening Ubersaw - Kills: 91
:arrow: Mildly Menacing Gold Botkiller Minigun - Kills: 47
:arrow: Mildly Menacing Rust Botkiller Flame Thrower - Kills: 56
:arrow: Scarcely Lethal Axtinguisher - Kills: 31
:arrow: Strange Diamondback - Kills: 9
:arrow: Unremarkable Carbonado Botkiller Knife - Kills: 12
:arrow: Truly Feared Carbonado Botkiller Wrench - Sentry Kills: 261 (Kills: 55)
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