(use it to animate and do the rest in cinema4d r8xl) and felt really comfortable with its boning system,
so I planned on doing some quality stuff to give away as a portfolio.
I planned on making a footbagger (non-existant, maybe me with another head
as shred motions are way harder to archieve than usual shit (the bendings at the thigh and knee are unique).
So, I made some reference photos of me and realized, that I first have to model some lavers for me.
At first, I wanted to do them low-poly and let the textures do the rest, but then I had that images in my head
of matrix like zoomed-in closeups of a foot dexing a bag :
I have to do them detailed !
And so I grabbed my laver and started modeling (the image shows a work-in-progress image;
I still have to model the inside stuff to give it some thickness.
the textures are provisoral, just to distinguish between the different parts
(it's all one model); I still have to texture it really).
(btw, it was really fun to lace them up
c&c are welcome, but remember this is a part of a pair of shoes for an entire footbagger, so I think I won't do it a lot more detailed :



